A Stat Thief run takes eight minutes, which is not long enough to teach you the systems underneath it. These guides do that. They are written from the actual rules of the game rather than from guesswork, so the weightings, thresholds and bonuses quoted here are the ones the code really uses.
How to play
The complete rules of a draft, from position select to the final overall rating, including the parts the interface only hints at.
Read the guide →The S-to-F grade scale
What each letter is actually worth, why a B+ is not halfway to an S, and how the eight attributes are named differently per position.
Read the guide →Choosing your position
Forward, midfielder or defender - the three roles weigh the same eight attributes completely differently. The full weighting table.
Read the guide →Draft strategy
Respin economy, playstyle traits, event management, and the ten habits that separate a 74-rated run from a 90-rated one.
Read the guide →Seasons & career mode
What happens after the draft: club choice, the league simulation, the Champions League, the Ballon d'Or, and the off-season economy.
Read the guide →Where to start
If you have never played, read How to play and then just draft something - the systems make much more sense once you have watched a build come together badly. If you already have a few runs behind you and you are stuck somewhere in the high seventies, go straight to Draft strategy; that is where the ceiling usually is.
Play Stat Thief